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The Sprint planning session is the first event that kicks off your sprint. In collaboration with the whole team, you define what can be delivered in the sprint and how that work will be achieved.
As our days continue to be dominated by video calls, it's become even more important to ensure our meetings are run effectively. To have an effective planning session, you need an environment where your team members feel safe, spontaneous, creative and ready to solve problems.
Paul Goddard has invented a great game that your teams can play to get into the right mindset to kick-off your planning.
As we all work remotely, there are elements of human interaction that we cannot recreate. Paul's game aims to compensate for some of that lost interaction and creates an environment where your virtual (or in person) planning session can transform into a destination for both creative input and output while escaping the boredom of a seemingly endless video call.
About Paul Goddard:
Paul is the founder of Agilify and is an established agile coach and trainer based in the United Kingdom. He has been assisting agile teams since 2003 and is a qualified Certified Scrum Trainer (CST) and Certified Scrum Coach (CSC). His first book Improv-ing Agile Teams: Using Constraints To Unlock Creativity brings together two of his passions; coaching agile teams and improvisational theatre. A regular speaker at agile conferences worldwide, Paul is also a long-standing member and contributor to the agile community in the UK and Europe.